The content in week four allowed me to learn about the process of creating a lesson plan for multimedia usage. Additionally, the tool H5P was introduced as a way of creating an interactive video that can be an element of a multimedia lesson. Below this post I have attached my own interactive video that I created using the video I made last week teaching viewers about a useful feature on the streaming platform Twitch.

There are several key reasons for why creating a multimedia lesson plan before the content itself is important. One of these is that when you create a lesson plan it allows you to break down the design process for your completed lesson into manageable sections. Before creating the multimedia content, it is important to know your intended audience, your goals, your interaction with students and overall your organization with the material to be taught. Another general reason why creating a multimedia lesson plan is important is because it allows you to identify any potential errors (either with the lesson or the technology to be used) before it is put into the content.

One of the multimedia principles that relates directly to my created interactive video with multiple-choice questions is the redundancy principle. People watching my video will learn better from the graphic (the pop-up multiple choice check in question) with my narration rather than me reading text on the screen and asking a question at the same time. The signaling principle is also being used with these interactive videos because of the cues (the questions) that highlight the organization and understanding of the material that needs to be understood in the video. Overall, this week helped me learn about several additional tools that can be used when thinking about my final project for this course.

 

References:

Photo by Green Chameleon on Unsplash: https://unsplash.com/photos/s9CC2SKySJM

Non-Interactive version of the video included: https://www.youtube.com/watch?v=wyQ0JO5-Reg&feature=youtu.be